Archive: Journal

Data and AI: How healthcare should use it (or, Florence and the machine)

2nd December 2016

After the flood director Max Gadney wrote the below article for The Huffington Post on November 18, 2016. Health services around the world are stretched. Austerity economies have squeezed public health services while private suppliers compete on ever tighter margins. But there are ways to improve. One aspect of modern technology is particularly useful for […]

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Digital Arts: How to design using data better

31st October 2016

After the flood founder, Max Gadney wrote the below article for Digital Arts originally published on October 4, 2016. Infographics are failing us—as we need to add meaning to data rather than just order or simplicity, explains Max Gadney from After The Flood, which has created big-data-driven projects for UEFA, the BBC and the government. There’s […]

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After the Flood speaking at GIANT Health

19th October 2016

We’ll be talking at the GIANT health event on November 16th-18th  in London. UK. We’ll be looking at how healthcare can use design and data for a better patient experience. The talk is called “Florence Nightingale and Artificial Intelligence: What healthcare can learn from retail, aviation and other inspirational sectors” In a nice gestalt, Florence […]

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The Design of Good Talks

12th October 2016

As you may be aware, we have recently relaunched our Design of Understanding event as a new quarterly series. This has got us thinking about the structure and system of a good talk. It is the conference organiser’s job to make sure every minute is enjoyable and insightful, so we try to follow these rules: […]

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What is the Design of Understanding?

7th October 2016

We’re reinventing our Design of Understanding conference as a quarterly event. The Design of Understanding conference initially ran from 2011 to 2014 as a one-day event celebrating design and related areas. We discussed subjects broaching statistical literacy, linguistic ethnography, cyber security, paleo-art and favela architecture. We raised a lot of money for our host, the St […]

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After the Flood speaking at UCD 2016

15th September 2016

Max Gadney, Director, After the Flood will be speaking at UCD 2016 this October. Max will be speaking on Making Sense of Systems – how system illiteracy is a massive threat to our age and how designers can help. Max will draw on many ideas from After the Flood projects and inspiration from elsewhere, including designing for […]

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What Alan Moore and the red thread can teach us about information design

30th August 2016

In addition to running After the flood, I am writing a comic. To make a successful comic, the very first stage – before any thinking on form-thinking – needs to be a careful process of planning the  purpose and motivation behind the story. The point I want to make here is about editing, and how […]

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One for the books: information design in the real world

11th August 2016

We want to talk about book spine design. Why? You may consider this an ultimately ignorable element of the book creation process, but at After the flood we’re focused on the details. Behind every design choice there should be a thoughtful process, and when it comes to books some have this process nailed better than […]

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The curious case of league game 38

8th August 2016

We recently helped Daniel Geey (@FootballLaw) communicate a fascinating story about how the last 14 years of the Premier League have not featured a game between the top 5 teams on the final day. Daniel is the world’s leading football lawyer, who we know through our legal team at Sheridans. He collaborated with another of […]

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VICE Motherboard on the UEFA Player Barometer

5th August 2016

We recently met with VICE Motherboard to discuss our recent work with UEFA on the Euro 2016 Player Barometer. You can read an excerpt from the story below. Words: Gabriela Barkho The 2016 Euros may have wrapped up this month—with Portugal coming out as champions—but UEFA’s work is never done. If you’d been watching the […]

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